Cross-Platform Roguelike On Handheld: Dynamic Narratives With Adaptive Difficulty
Cross-Platform Roguelike On Handheld: Dynamic Narratives With Adaptive Difficulty signals where interactive entertainment is heading over the next few years. Studios in Oceania and beyond are pairing design craft with engineering so engine developers get richer play. Historically, leaps from cartridges to disks to digital storefronts changed how games were built and sold. Cross-play and…